How to Read a List and Split From a File in Java

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Accessible, beautiful, engaging — graphic novels have and then many qualities that make them utterly captivating. The tales they tell aren't just interesting; their artwork adds another dimension altogether, making them a banquet for your brain and your eyes. If you're new to the graphic novel scene and are looking to dip a toe into its deep waters, and so you've come up to the correct place. While it can be easy to get overwhelmed by the huge number of choices you take, certain graphic novels have established themselves every bit landmarks of the genre — or are definitely on their way in that location — which makes them great starters to choice up and peruse.

In celebration of Free Comic Book Day on May 1, take a look at some of the most iconic, celebrated and popular graphic novels in impress. Whether you lot're into memoirs or fantasy, and whether you adore colorful digital artwork or the homespun charm of pen-and-ink drawings, you're certain to notice something you love looking at just as much equally you beloved reading information technology.

"Honor Girl," past Maggie Thrash (2017)

In Honor Daughter, Maggie Thrash recounts her teenage summers spent traversing the pressures of adolescence at the all-girls Campsite Bellflower in the Appalachians. As the story unfolds, 15-year-old Maggie is surprised to find herself crushing on an older girl named Erin, who works as a advisor. Among the contest to become "Accolade Girl," the camper who best represents the qualities the campsite tries to instill in those who spend their summers reenacting Civil State of war battles and shooting rifles, Maggie navigates heartache and the gripping fearfulness of what other campers will do if they find out she'due south gay.

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The artwork in this graphic novel is simple, nigh resembling something a teenager would've drawn during art form at camp, and that merely adds to its charm — information technology'south immersive and folksy enough to make it experience equally though y'all've fully been invited into Maggie's mind. And the struggles and trials Maggie endures while figuring out her own identity during a transformative summer — forth with period details that'll transport you correct dorsum to the late 1990s — will resonate with anyone who's encountered that uniquely teenage brand of hope and longing.

Named one of Forbes' Best Graphic Novels of 2019, writer Mariko Tamaki and illustrator Rosemary Valero-O'Connell's Laura Dean Keeps Breaking Up With Me takes an honest await at toxic relationships. The manga-way story follows Frederica Riley, or "Freddie," a self-witting teenage girl who finds herself in a relationship with the popular Laura Dean — who, as the title reveals, continually breaks up with Freddie at random whims, merely to restart their relationship over and over.

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As the on-over again, off-again relationship continues to play out, however, Freddie is forced to take a await at whether riding this emotional roller coaster with Laura Dean is actually worth the consequences. Juggling relatively adult themes — particularly because the characters are at the precipice of adulthood themselves — against a backdrop of vivid colors and a familiar art way, Laura Dean Keeps Breaking Upward With Me is ideal if you're looking for deep characters and a story that champions diversity and queer themes.

"Persepolis," by Marjane Satrapi (2000)

A veritable titan in the world of graphic novels, Persepolis is a highly acclaimed autobiographical tale that recounts the writer'south childhood during the 1979 revolution in Tehran, Iran, and charts her adolescent years in Vienna, Republic of austria. Aiming to bear witness the realities of living in Iran during a time of major social and political upheaval — not the biased, agenda-driven media version of the Iranian Revolution that, co-ordinate to the writer "didn't correspond my existence at all" — Satrapi provides visual context for global readers using weighty black-and-white artwork and a beautifully woven story.

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As ane of the American Library Association's "Pinnacle 10 Most Challenged Books" due to its depictions of politics, organized religion, race and other important topics, you shouldn't wait Persepolis to exist a walk-in-the-park read. But yous should wait this honor-winner to exist illuminating and unforgettable. Information technology'southward a piece of literature in its own correct, one that demands critical thinking and forces us to contemplate the realities of state of war and the way the media shapes our perception.

"Saga," by Brian K. Vaughan (2012–Present)

Saga is a multi-issue (right now at that place are 54, and production has been on hiatus since 2018) science fantasy-slash-space romance created by Brian Grand. Vaughan and illustrated by Fiona Staples. Named one of Time'due south peak 10 graphic novels of 2013, Saga follows two star-crossed extraterrestrials, Alana and Marko, who fall in love despite the fact that their races have long been at state of war. The married duo at the eye of this space-age Romeo and Juliet epic struggle to treat their daughter Hazel and find rubber as they combat a Star Wars-esque evil empire.

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If you're looking for something to really sink your teeth into, a new milky way to get lost in while you shelter in place, this critically acclaimed series should exercise the trick — and non just because it'south won over two-dozen Harvey and Eisner awards. "Saga is i of those comics that proves the value of the medium," notes Luke Frostick of Bosphorus Review. "If you're an adult…and you desire to get into comics…then pick upward Saga."

"Blankets," past Craig Thompson (2003)

Blankets recounts the story of a young Craig Thompson, who was raised in an Evangelical Christian family from the Midwest. In a tale told through flashbacks, the graphic novel follows Craig as he falls in love with a girl named Raina during a winter church camp and the two explore the struggles of religion, adolescence and relationships. This coming-of-age story also looks into the subtleties of family dynamics — in particular at how organized religion influences those relationships — and how we re-process and reframe our formative years when looking dorsum on them every bit adults.

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The winner of two Eisner and 3 Harvey Awards, Blankets is full of lush, flowing ink drawings that volition driblet you right back into the joys and angst of early adolescence. It'due south a "superb example of the art of cartooning: the blending of discussion and picture to reach an issue that neither is capable of without the other," and it demonstrates precisely why and how graphic novels tin be so engrossing.

"The Sandman," by Neil Gaiman (1989–1996)

Desire to jump straight to the top and read one of the most acclaimed graphic novels — maybe of all time? Cheque out Neil Gaiman's The Sandman, which was one of the first graphic novels to make it onto The New York Times' Best Seller Listing. Between 1989 and 1996, Gaiman produced an incredible 75 total problems, along with one special and multiple spinoffs, which are at present bachelor in several volumes. How perfect is that if you're looking for something binge-worthy and all-consuming?

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Each tome is packed with gorgeous, colorful artwork from some of the about talented artists in the medium. But, woven with mythology from a variety of different ages, the storyline itself can be a fleck catchy to summarize. When Neil Gaiman was asked to attempt to explain the plot in a unmarried sentence, he replied, "The Lord of Dreams learns that one must alter or die, and makes his decision." Cryptic? Admittedly. But suffice it to say that if y'all like unique domains, all-powerful beings and dark fantasy, The Sandman has your proper name all over it.

"Fun Abode: A Family Tragicomic," by Alison Bechdel (2007)

Fun Home: A Family Tragicomic is a bestselling graphic memoir that primarily tells the story of the author'south human relationship with her father, the managing director of a funeral domicile that his family nicknames the "Fun Domicile." It's non until Alison comes out as a lesbian in college that she learns her father is likewise gay — right before he passes abroad but weeks afterwards, leaving Alison to untangle the many questions she's struggling to answer regarding her father's subconscious life.

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Total of chilly, bluish-toned artwork meant to highlight the bleakness of the subject field matter and the "arctic climate" of the author's family unit, Fun Home is an intimate, mesmerizing case of a graphic memoir — and a graphic novel — at its finest. It'south a story of unearthing the self and trudging through the grief that bubbling up when we think dorsum on people we've lost, choices we've made and past selves we've abandoned, and the catharsis Fun Home provides is a reward all on its own.

"We3," past Grant Morrison (2005)

For a story centered around animals, We3 hits on a myriad of deeply man themes. Loss, abandonment, and identity are just some of the motifs institute throughout this harrowing tale. Bandit the dog, Tinker the cat, and Pirate the bunny are 3 cybernetically enhanced "animal weapons" created by the American government to serve as the ultimate soldiers – until they're deemed expendable. The three are rescued from the armed forces by their creators and set immediately out on a journey to find "Habitation".

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Grant Morrison originally penned this iii-issue series back in 2005 while Frank Quitely provided this story's at present-iconic artwork. We3 will be a hard read for pet parents and animal lovers, equally beast cruelty is i of this project's most intrinsic themes. But the cruelty, violence, and tragedy presented in this narrative aren't without merit. Morrison juxtaposes decease and callousness with love and compassion, so asks readers to determine how much a life is worth – be it a person's life or an animate being's.

"Fables: Legends in Exile," by Beak Willingham (2012)

At its cadre, Fables is a story almost stories. This series examines how we shape stories, and how we're as well shaped by them in plow. Characters from fairy tales, plant nursery rhymes, and old wives' tales serve as the primary protagonists, and antagonists, of Bill Willingham's legendary series. The likes of Snow White, Pinnochio, Prince Charming, Dazzler and the Beast, and the Large Bad Wolf dwell in the fictional New York community of Fabletown. There, they try to eke out normal lives for themselves – or equally "normal" equally these larger-than-life figures tin manage.

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There are over 150 Fables comic books as of this writing, most of which are available as multi-issue graphic novels. Fables: Legends in Exile is the starting point for newcomers; it offers the first five problems of the original comic plus an additional chosen 'A Wolf in the Fold'. Fables' litany of nuanced characters elevated the series above many of its contemporaries, aslope Willingham's ability to tackle intricate themes – sometimes with grace and tact, and other times with harsh efficiency, simply always with authenticity.

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